Duelist Wand
Magic Wand, Rare, Requires Attunement by a spellcaster
The wand holds 5 charges and regains 1d4+1 charges each day at dawn. You can expend charges to cast the following spells:
Spells |
Charges |
Shield, Zephyr Strike |
1 |
Counterspell |
2 |
You can use a bonus action to change this wand into a magic rapier, dealing Force damage instead of Piercing damage. You are proficient with this weapon. In addition, whenever you cast
Counterspell through this wand while in its rapier form and you are 5 ft. or less from the target of your
Counterspell you can make an attack with this weapon as part of the same reaction. If your attack hits, it inflicts 1d8 additional Force damage per level of the spell targeted by
Counterspell
Cost: 6000 GP
source image
Image transcribed for ease of use. Mostly my use
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