Phantomkin
With following adjustments:
Empowered Extremities option:
1 Eye: You gain dark vision of 30ft
2 Eyes: You gain dark vision of 90ft
Downsides to loosing/being unable to use your empowered extremity, effects last until are able to use the feature again or replace the extremity lost:
One arm:You can no longer use weapons or objects that require both arms and can not use the arm that is empowered in any way.
2 arms: You can not case somatic spells and are unable to hold objects or use the arms in any way
1 Leg: Your walk speed is half
Both legs: You fall prone and can only crawl
1 Eye: gain disadvantage on any check that relies on sight
Both eyes: You are blinded
Each empowered extremity has hp equal to 1/4th of your total hp and can be targeted individually, AOE’s have no effect on the limbs when they are still attached to you. With following adjustments: Empowered Extremities option: 1 Eye: You gain dark vision of 30ft 2 Eyes: You gain dark vision of 90ft Downsides to loosing/being unable to use your empowered extremity, effects last until are able to use the feature again or replace the extremity lost: One arm:You can no longer use weapons or objects that require both arms and can not use the arm that is empowered in any way. 2 arms: You can not case somatic spells and are unable to hold objects or use the arms in any way 1 Leg: Your walk speed is half Both legs: You fall prone and can only crawl 1 Eye: gain disadvantage on any check that relies on sight Both eyes: You are blinded 1 ear: gain proficiency with perception Lost: Disadvantage on perception checks based on head 2 ears: +10ft blindsight and have proficiency with perception Lost: you are deafened Each empowered extremity has hp equal to 1/4th of your total hp and can be targeted individually, AOE’s have no effect on the limbs when they are still attached to you.
Empowered Extremities option:
1 Eye: You gain dark vision of 30ft
2 Eyes: You gain dark vision of 90ft
Downsides to loosing/being unable to use your empowered extremity, effects last until are able to use the feature again or replace the extremity lost:
One arm:You can no longer use weapons or objects that require both arms and can not use the arm that is empowered in any way.
2 arms: You can not case somatic spells and are unable to hold objects or use the arms in any way
1 Leg: Your walk speed is half
Both legs: You fall prone and can only crawl
1 Eye: gain disadvantage on any check that relies on sight
Both eyes: You are blinded
Each empowered extremity has hp equal to 1/4th of your total hp and can be targeted individually, AOE’s have no effect on the limbs when they are still attached to you. With following adjustments: Empowered Extremities option: 1 Eye: You gain dark vision of 30ft 2 Eyes: You gain dark vision of 90ft Downsides to loosing/being unable to use your empowered extremity, effects last until are able to use the feature again or replace the extremity lost: One arm:You can no longer use weapons or objects that require both arms and can not use the arm that is empowered in any way. 2 arms: You can not case somatic spells and are unable to hold objects or use the arms in any way 1 Leg: Your walk speed is half Both legs: You fall prone and can only crawl 1 Eye: gain disadvantage on any check that relies on sight Both eyes: You are blinded 1 ear: gain proficiency with perception Lost: Disadvantage on perception checks based on head 2 ears: +10ft blindsight and have proficiency with perception Lost: you are deafened Each empowered extremity has hp equal to 1/4th of your total hp and can be targeted individually, AOE’s have no effect on the limbs when they are still attached to you.
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