Planeswalker
Lineage
Ability Scores
(a) +2 to an ability score and +1 to an ability score (b) +1 to 3 ability scores
Creature type
Humanoid
Size
Small or Medium
Speed
30ft
Ancestral Legacy
If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it.
If you don't keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice.
Planeswalk
Spells or abilities you use that cause you to teleport or appear in another location can not fail.
Awakened soul.
You have a maximum number of Awakened Power (AP) points equal to your level. You may spend a bonus action do 1 of 3 abilities;
Attack:
You gain 1 AP and your next attack has +1 to hit and damage
Defence:
You spend 1 AP and your AC increases by +1 till the start of your next turn.
Ultimate:
You spend 5 AP and you deal an additional 3d6 force damage on your next next damage roll.
Subraces change the AP abilities
Ability Scores
(a) +2 to an ability score and +1 to an ability score (b) +1 to 3 ability scores
Creature type
Humanoid
Size
Small or Medium
Speed
30ft
Ancestral Legacy
If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it.
If you don't keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice.
Planeswalk
Spells or abilities you use that cause you to teleport or appear in another location can not fail.
Awakened soul.
You have a maximum number of Awakened Power (AP) points equal to your level. You may spend a bonus action do 1 of 3 abilities;
Attack:
You gain 1 AP and your next attack has +1 to hit and damage
Defence:
You spend 1 AP and your AC increases by +1 till the start of your next turn.
Ultimate:
You spend 5 AP and you deal an additional 3d6 force damage on your next next damage roll.
Subraces change the AP abilities
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