Saladit
Small monstrosity, Unaligned
Armor Class 13
Hit Points 13 (3d6 + 3)
Speed 30 ft., climb 30 ft.
STR 6 (-2)
DEX 16 (+3)
CON 12 (+1
INT 4 (-3)
WIS 8 (-1)
CHA 3 (-4)
Saving Throws Dex +5
Skills Stealth +5
Damage Resistances fire
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 9
Languages
Challenge 1/2 (100 XP)
Pack Tactics. The Saladit has advantage on an attack roll
against a creature if at least one of the Saladit's allies is
within 5 ft. of the creature and the ally isn't incapacitated.
ACTIONS
Bite. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit:
5 (1d4 + 3) piercing damage, 2 (1d4) fire damage, and 2 (1d4)
poison damage.
Comments