Stirge
A stirge is a winged pest that feeds on the blood of living creatures, drawing sustenance through its proboscis, which it uses to pierce a victim's flesh while clutching onto its prey with hooked claws.
Stirge
Tiny beast, unaligned
Armor Class 14 (natural armor)
Hit Points 2 ( 1d4 )
Speed
10ft
Fly: 40ft
STR
4 -3
DEX
16 +3
CON
11
0
INT
2 -4
WIS
8 -1
CHA
6 -2
Senses darkvision 60 ft., passive Perception 9
Challenge 1/8 (25 XP)
Actions
Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 ( 1d4+3 ) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn’t attack. Instead, at the start of each of the stirge’s turns, the target loses 5 ( 1d4+3 ) hit points due to blood loss.
The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.