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Khenra

Lore

  The khenra of Southern Kemet are tall and lean, with graceful bodies and heads that strongly resemble jackals. Their snouts are long and sharp, and their angular ears rise straight above their heads. Their bodies are covered in dark, sleek hair that ranges from the brown of the desert sands to ebony black. Despite their sharp teeth, they consider biting to be an uncouth and unworthy combat tactic.   Nearly every khenra is born a fraternal or identical twin, and a pair of khenra twins forms an extremely close emotional bond unknown to most other residents of Amonkhet. The death of one twin in training or the trials causes a tremendous shock to the survivor, who typically grows more aggressive and foolhardy in battle. The rare khenra who are born without twins are believed to have killed their siblings in the womb, and are thus viewed as natural-born warriors, sure to achieve a glorified death.   Khenra of the known world has a close relationship with death designing their pyramids in reverse believing that the deeper underground they reside the more gifts they will receive from the god of death.   Due to their beliefs, they are always at odds with the aarakocra of Northern Kemet. Currently, both factions are holding an unstable truce but this can collapse at any time.   From a young age most Khenra train in the art of combat to always be prepared for an unexpected attack. Those devoted to Combat, are particularly drawn to hand-to-hand combat styles. But the other styles each have their own appeal, and khenra initiates might find themselves specializing in any of the three. Khenra who focus on hand-to-hand combat often the khopesh—a large sickle-bladed sword—as their weapon of choice (treat as a longsword). Khenra wields these blades with devastating accuracy and power, furious attacks. that doesn’t impede their movement, often comparing fighting in organized wearing a leash that limits their ability to charge, lunge, and roll away from danger. Their natural aggression ideal shock troops, scouts, and skirmishers. And that aggression is even more pronounced with their twin, who sometimes lose any sense of self-preservation as a result.   In rare cases, a single Khenra is born that is naturally attuned to magic these Khenra tend to lean towards Necromancy and other forms of magic that is considered taboo in most cultures however to the Khenra they are instead considered a blessing, Their dark magic often praised for its power.   The largest faction of Khenra in the known world reside in Amonkhet, The Khenraian capital which is led by their Pharoh Anu Seth who is said to be the champion of death itself.

Trait

  Ability Score Increase. Your Dexterity score increases by 2, and your Strength score increases by 1.   Age. Khenra mature quickly, reaching adulthood in their early teens. Khenra initiates are usually the youngest in a crop, completing the trials by their late teens. Even without a violent death, they rarely live past 60.   Alignment. Most khenra lean toward chaotic alignments. They have no particular inclination toward good or evil.   Size. Khenra have similar builds to humans. Your size is Medium.   Speed. Your base walking speed is 35 feet.   Khenra Weapon Training. You have proficiency with the khopesh, spear, and javelin.   Khenra Twins. If your twin is alive and you can see your twin, whenever you roll a 1 on an attack roll, you can reroll the die and must use the new roll. If your twin is dead (or if you were born without a twin), you can’t be frightened.   Languages. You can speak, read, and write Common and Khenra.

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