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Shifter

Lore

  Shifters are sometimes called the weretouched, as many believe that they are the descendants of humans and lycanthropes. They are humanoids with a bestial aspect; while they cannot fully change shape they can temporarily enhance their animalistic features – a state they call shifting. Whatever their origins, shifters have evolved into a unique race. A shifter walks on the knife’s edge between the wilds and the world around them.   Shifters resemble humans but with more animal-like features. Their bodies are physically fit and lithe and they tend to move around in an animal-like manner, such as crouching, springing and leaping. Like cats, they have wide flat noses with large eyes, pointed ears, and claw-like nails on both their toes and fingers. Their hair is thick and worn long and some have long sideburns to match. A Shifter's appearance can vary between individuals with them taking on a variety of animalistc traits.    Shifters are indigenous to the continent of Seros. Shifters tend to be shunned and looked down on by the other races of the continent due to them resembling the werewolves they loathe. Shifters particularly don't get on with minotaurs for the same reason with them being distrusted and persecuted they've become fearful and even hateful of those who aren't their kind. However, halflings get along well with shifters. The shifters that live near or within human societies make their living as trappers, hunters, guides and military scouts.

Traits

  Ability Score Increase. Your Dexterity score increases by 1.   Age. Shifters are quick to mature both physically and emotionally, reaching young adulthood at age 10. They rarely live to be more than 70 years old.   Alignment. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. A love of personal freedom can drive shifters toward chaotic alignments.   Size. Shifters range from 5 to almost 7 feet tall, depending on their subrace. Your size is Medium.   Speed. Your base walking speed is 30 feet.   Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Keen Senses. You have proficiency in the Perception skill.   Shifting. As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point). You also gain benefits that depend on your shifter subrace, described below. Once you shift, you can’t do so again until you finish a short or long rest.   Languages. You can read and write Common, Quori, and one other language of your choice.

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