Lore
Native to Primuvia The Yuan-Ti are at constant odds with the Apelings and Lizardfolk of the region.
The appearance of yuan-ti varies greatly from nearly human-like to nearly snake-like, but all have some serpentine features. Scale colors are usually simple greens and browns, but more elaborate swirls, stripes, or diamond patterns are possible, even in blues and reds.
Yuan-ti give off almost no scent that a human can detect, but animals can sense a dry, musty odor from their bodies.
Only the most human-like forms wear clothing, but all varieties wielded weapons if they have means to carry them.
Yuan-ti call themselves vrael olo (which means "favored ones"). Daily use typically uses the shortened "vrael", and can be modified to "auvrael" (meaning friendly or known yuan-ti) and "duthrael" (unfriendly or unfamiliar yuan-ti).
In general, the more serpentine features a yuan-ti possesses the higher its status in yuan-ti society. Abominations are at the top of their society, followed by halfblood, and finally purebloods. Within their subraces, yuan-ti are ranked by achievements and the demonstrated favor of The Great Serpent.
All the Yuan-ti of the known world worship the Great Serpent of Primuvia and all follow its whims however there has been no confirmation that such a creature or deity actually exists. The Yuan-ti protect their temples relentlessly normally being hostile to outsiders.
Traits
Pureblood
Ability Score Increase. Your Charisma score increases by 2, and your Intelligence score increases by 1.
Age. Purebloods mature at the same rate as humans and have lifespans similar in length to theirs.
Size. Purebloods match humans in average size and weight. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Innate Spellcasting. You know the Poison Spray cantrip. You can cast Animal Friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting at 3rd level, you can also cast Suggestion with this trait. Once you cast it, you can't do so again until you finish a long rest. Charisma is your spellcasting ability for these spells.
Magic Resistance. You have advantage on saving throws against spells and other magical effects.
Poison Immunity. You are immune to poison damage and the poisoned condition.
Languages. You can speak, read, and write Common, Abyssal, and Draconic.
Abomination
Ability Score Increase. Your Strength score increases by 2 instead of your charisma score.
Speed. Your movement speed is increased from 30 ft. to 35 ft.
Constrict. You may constrict(grapple) a target as an action. It is treated as a 2d6 bludgeoning weapon, which you are proficient with.
Bite. You have sharp snake fangs, which are natural weapons you are proficient with. They deal 1d6 piercing and 2d4 poison damage, and have the finesse property.
Serpent's Sight. You have proficiency in Perception
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