Wisdom and Virtue Make a Bad Choice. Plot in Serris | World Anvil
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Wisdom and Virtue Make a Bad Choice.

Ancient rules are not important. Tiny spiderwebs controlling space, time and everything in it? Totally made for breaking.   And that's exactly what Wisdom and Virtue do, in the same way one would hit a Museum of Super Fragile Things with a industrial sized crane.   They are young, and stupid, and don't bother to think about what breaking these rules may do. Only two of those are true.

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