1st Body Art: Fluid Form

Fluid Form is a varied and unique spell allowing skilled mages to avoid detection and provide practical applications for non-combat engagements. This spell can only be learned by mages who have consumed a Deep Sea Pearl and demands extreme mental power and concentration to control when learned.

Effect

When envoked by a Mage, Fluid Form allows a mage to turn their body into a liquid substance for evasion or tactical applications. The mage, their clothes, and anything they were holding all melt away into a liquid substance that they can control. Mages can also do partial transformations where they only transform parts of their body into a liquid or where they partially turn their entire body into a liquid, reaching a sort of gelatinous state of being.   Fluid Form can be used to allow for the exceptional spread of magican energy throughout the mage's body wihtout needed to bypass internal magical gates. This greater degree of control allows for more powerful magic to be cast by the mage wihtout wounding their body. In the same vein, primarily magical attacks on a Fluid Form will pass throughout the mage's entire body, spreading the damage out instead of in one place.   Fluid Form also allows a mage to passively move exceptionally fast under water via propelling themselves along the latent magical energy stored within the body of water or liquid.

Side/Secondary Effects

  • While other spells similar to this have the trigger of trying to activate it, Fluid Form can be described as actively trying not to fall apart to liquid. This is because Fluid Form has low magical energy cost and is more akin to simply "letting go" than normal spells. Mages who learn this spell need a high level of mental fortitude and concentration so much so that it becomes second nature. Otherwise, they will need to constantly be willing themselves not fall into a puddle.
  • When using Fluid Form, novice mages should avoid other large bodies of liquids as they "lose" themselves in the waves and lose sentience.


Grandmaster SixPathsSage

Khali Crawford
   

 
Material Components
The Fluid Form spell can be learned, but a Mage needs to first get the ability from eating a Deep Sea Pearl, a hard, lustrous object that forms inside the soft tissue of a living shelled Komainu mollusk, such as an oyster, clam, or mussel. A Komainu is defined as any magical creature who does not originate from the 5th Dimension but instead draws its power from the Eudotree of a world. A shelled Komainu mollusk bear Deep Sea Pearls and upon eating them, one of the boons granted is the ability to learn Fluid Form.   Getting a Deep Sea Pearl is usually diffcult for Mages, as Komainu of this type are exceptionally large and powerful. They too draw power from their many pearls and are not willing to part with even one without a chase or a fight. Ofcouse there are places to buy a Deep Sea Pearl from Mages consider getting their own as a right of passage. The Pearls can be eaten raw, consumed whole, but some fin it more appealing to boil them with magical fire into a soft substance to go down easier. The Pearls are rich in magical energy, and some may boil down many pearls at a time to create an exlir, Komainu Pearl Tonic, which instantly restores a large amount of a mage's magical energy when consumed.
Related Discipline
Related School
Alchemy
Sources
  1. Spoiler Button Tabs created by STORMBRIL

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