Situation Report Eight
General Summary
We concoct a plan to cause a distraction in the body of the Asylum so that we can infiltrate the office. Sylke plans to rest up to relearn her Sleep spell, and we join her in the attic to take a breather. Just like my experience of mercenary work – most of it seemed to be lying around in the mud, scratching our fruits, waiting for something to happen. During our rest we hear three ruffians downstairs more some large crates into the storage room. Sharna investigates and discovers six crates about five feet long, each marked with a white stylized swan motif (the infamous Pirates of Plasidar use this as an emblem we believe). I lever off a lid and discover a horde of high quality weapons. I nab a well-oiled broadsword before we hide one of the crates in the room that contained Elisora's ghost in the attic.
After a decent rest, as we pass the eleventh bell, we execute the plan: Sylke casts sleep on a solitary guard in our target room; Cherry moves quietly into the room and wedges a couple of doors, overhearing two more guards in the corridor outside. Sharna knocks out the sleeping guard and Cherry unlocks the northern door that must lead to Aenor's office and discovers a… privy!
Foiled. Time for Plan B. We decide to surprise the two guards from cover of the storage room. The sleep spell fails, however, Sharna leaps in and stuns one, shattering his elbow with an awesome throw. I manage to smack the other guard with a glancing blow in the ribs, and hear a 'crack'. Wheezing in pain, he drops to his knees. And, like that, the fight is over. Ugnan bandages the guards as best he can and we tie and gag them.
Finally we break into the office where Cherry finds papers describing Teaque Island and the Orgillion Estate. We also discover that House Betaran purchased the Estate only one year ago. Suddenly we hear a group of ruffians coming back into the house and extract ourselves via the attic, Cherry letting the shambling lunk loose to cover our tracks.
We meet a representative of House Alaxatan called Eloen Para who questions us on the mission. We are asked to further investigate the Orgillion Estate on Teaque Island. We agree to investigate in two days and take precautions by relocating our base to The Pig & Poke.
Ugnan researches the recent revelations and discovers some interesting facts. Hadeshill Asylum was established in 5734 primarily to care for 'highly stressed' seers and sages. Main sources of funding were the Kalingen University and donations from House Orgillion (Desidara Orgillion was the family benefactor) and some money from The Spicer's Guild. In 5738 an event took place at the Asylum and the place was locked and boarded up. Ugnan also discovers a link with the Cloot family who demanded that The Spicer's Guild investment was actually used on the Asylum. The Spicer's Guild Hall was established in 1864 and we believe that both the Cloots and Orgillions were founding families (four thousand years ago)!
Back to The Old Sword we get stonewalled by Davos when we ask again about Old Ma' Cloot. Upstairs in the Inn Sylke explores the mirror again and plans to attune with it. I tie a rope around her waist as a precaution, which was lucky, because she casts a Leaping spell to jump at the glass and, as she does, Lyssa warns us about Queen Mab through the mirror. Sylke gets blasted back from the mirror in a blue flash and collapses to the floor, covered in a rime of ice! Before we leave, Sylke remembers that Queen Mab can access people via mirrors.
After restocking, and posing as a liquor trading company, complete with several barrels of brandy and wine, we depart for the Island on a ship called The Brine skippered by Captain Sarissa Elayne.
Interesting woman this Sarissa. Smokes a pipe. Barely speaks a word. I like her.
Report Date
29 Jun 2018
Primary Location
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