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Character Creation

Characters in World of Darkness are created in steps. While it might look daunting at first character creation is always one of the best parts of any roleplaying game as your idea slowly takes shape on paper and it is no different from World of Darkness. The steps might be numerous but they are quick and fun to do. They are meant to help you create a normal mortal character which makes it easier when you create an actual supernatural creature later on as all supernatural creatures start off with the mortal template bellow.    

Step 1 – The Basics

Fill in your name, your characters name, the characters age and gender. The XP section remains empty as it is meant for the accumulation of XP points during Sessions.  

Step 2 - Attributes

Fill out 1 dot in each attribute and then add an additional number of dots as advised:
  • 10 additional dots if playing a low-level character with you’re the highest Attribute not exceeding 3 dots.
  • 12 additional dots if playing a mid-level character with your highest Attribute not exceeding 4 dots.
  • 15 additional dots if playing a high-level character with your highest Attribute not exceeding 5 dots.
 

Step 3 - Skills

Now assign your skills. Assign the number of dots bellow to your skills in any fashion you decide, while following the guide provided:
  • 20 dots if playing a low-level character with the highest Skill not exceeding 4 dots.
  • 30 dots if playing a mid-level character with the highest Skill not exceeding 5 dots.
  • 40 dots if playing a high-level character with the highest Skill not exceeding 5 dots.
This is usually the most time-consuming step.  

Step 4 - Choose your Specializations

Chose 3 skills in which you have at least 1 dot and create a specialization for each. Specializations are areas of expertise in a particular skill. In game terms if the action your character is performing involves a specialization, he possesses in the given skill than the character rolls an additional dice in the test (or in other words gains 1 Bonus Point). Specializations have to be specific enough to not apply to every situation but common enough that they are useful.  

Step 5 - Calculate your Special Attributes

Now it is time to calculate your special attributes. Follow the guide provided:
  • Initiative = Wits + Dexterity
  • Connections = The highest combination of 2 of the following Attributes: Charisma, Intelligence and Manipulation.
  • Defence = 0 - this value is only improved by supernatural abilities, cover or armor and is adjusted as needed.
  • Endurance = Strength
  • Appearance = 2.
  • Corruption = 0.
 

Step 6 - Health

Health is the equal of your Stamina rating +5. It cannot exceed 10. Scribble out any health boxes you do not possess starting from the right-hand side.  

Step 7 - Willpower

Willpower is the equal of your Composure + Resolve + 3. It cannot exceed 10. Scribble out any health boxes you do not possess starting from the right-hand side.  

Step 8 - Humanity

Unless advised differently your Humanity always starts at 7.  

Step 9 - Never Recalculate

At this point it is important to note that your Special Attributes, Health and Willpower are set. Do not recalculate them if the Attributes which you used to establish them change, only adjust them through character creation bonuses (such as Advantages, Flaws, Flourishes or Species Bonuses).  

INSERT SUPERNATURAL TEMPLATE

At this stage if you are building a character who is more than Mortal apply their special templates and follow the steps for their character creation from this point onwards. If you are building a mortal than proceed with the rest of the steps bellow.  

Step 10 - Character Flourishes

You may optionally select your character flourishes for Vice, Virtue, Disorders and Addictions (make sure you confirm these with the storyteller first).  

Step 11 - Advantages

Chose your advantages from the advantages section. You may choose any number and level of common advantages equal to the number of dots you possess in Connections with the minimum number of points being 5. This means even if you have only 2 dots in connections you may still chose at least 5 points worth of advantages.  

Step 12 - Flaws

Now chose 3 points worth of flaws from the flaws section.  

Step 13 - Spark of Life

Write a short story, no more than a few paragraphs long about your character, where does he work, what are his goals and ambitions, what brings him joy, does he have family? etc.  

Step 14 - The Hook

Speak to the storyteller about why your character is in this story and what his connection is to the other players.  

Step 15 - Finished

Your mortal character is now completed.

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