Setting Primer
What is Shadowrun? In three words, Cyberpunk meets Magic.
In the future, the biggest companies count as their own countries. Magic has returned, and now a dragon is in charge of BMW. Megacorps fight secret wars against each other, while any country daring to resist them will find itself torn to pieces. On the streets, countless individuals are undocumented, and some of them are hired as deniable assets.
In the alleys, a Street Samurai with mechanical arms fights alongside a Physical Adept that can punch through cars with their bare fists, while a summoned spirit takes on a Rigger's drones. A Decker hacks the enemy commlinks, preventing them from calling for help. The security firm that owns the police contract, hears the gunfire coming from a bad neighbourhood, and doesn't care.
They are Shadowrunners, hired to do a job. Steal an object, data, a person, a life. Escort and protect someone important, or bring an item from point A to point B while warding off interested parties. Or maybe investigate a suspicious situation, which soon turns into a fight to the death.
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