Spellforge

The Spell Forge

  The spell forge is an arcane foundry within the Arcane Sanctum of Bastion that allows for the creation of new spells. Each new spell is an ongoing project that requires multiple weeks of downtime activities to complete. Once a spell is complete any character can swap out a spell for it on their first adventure, otherwise they can gain it through normal means. Research time is determined by the level of the spell and whether it has the ability to be upcast, as shown below. The research time as shown below is the total time needed, and is increased a further two weeks if the spell allows for upcasting. Up to three of the sanctum's staff can be assigned to a project at a time to work on it, which may decrease total research time depending on the staff's speciality.                
Level Weeks
1 3
2 4
3 6
4 8
5 10
6 12
7 15
 

Projects

   

Improved Shield (1)

Research: 0 of 5 Weeks ()   Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell   Range: Self   School: Abjuration   Components: V, S   Duration: 1 Round   Effect:An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile. For every two levels cast above first, increase the armor gained by 1.      

Spellstone Recharge (1)

Research: 2 of 5 Weeks ( Monique (2))   Casting Time: 1 bonus action   Range: Self   School: Transmutation   Components: V, S, M   Duration: Instantaneous   Effect:  Restore 1 usage of your spellstones, and recharge up to 1 spellstone that holds a spell equal to or lower than the spell slot used to cast this
Type
Record, Research Notes

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