The Vents
Abandoned halls and narrow corridors that run alongside and bridge over vast vents leading deep into the earth.
Steam often comes up from the vents, and the smell of brimstone can sometimes be detected. These lower reaches are only connected to the upper sections of the Wardens keep through four rooms, each easily held by just a few men. The vents where original dug to drain the noxious blood and putrid remains of the colossus that fell in at the rend, but deep within the deep dark depths the vile substances gave birth to new monstrous creatures and vile abominations.
Geography
Twisting overlapping tunnels and bridges surrounding central vents a thousand feet across.
Fauna & Flora
Twisted abominations, Creatures grown 1000x thier size and viscous twisted monsters. The plants themselves are twisted and often poisonus.
Draconic Abomination,
Natural Resources
Noqual, psicrystal and uranium, Mithral, Adamantine and other precious metals speck the twisted dangerous landscape.
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