Hunter's Guild
"It is silly to ask what I like about being a prey. The adrenaline during the hunt, combined with the sweet, often cuddly aftermath after I was caught by the hunter are experiences that you will never have outside the hunts. It is like a rollercoaster and at the end awaits a soft bed with your favorite teddy bear!", anonym prey from NeueisenThe Hunter's Guild is an organization that supports Hunters and their unique culture. Their members wish for moderate laws and for the fun and the thrill of these modern hunts. They organize advertising for the hunters, but also events where the hunters can show off their skills and get new fans. New hunters can learn from the more experienced ones and get feedback from experienced prey. The whole guild is a big organization that resolves around hunting and being hunted and focuses on the fun around and with it.
Structure
The hunter's guild is structured into two groups, the Hunters and the supporters. There is no defined leader, as all decisions are taken by majority vote in the branches of the guild. Every member who is a hunter can vote. Supporters have no voting right on their own and can't make major decisions for the guild. Their job is to support the hunters and organize things for them. Most often, the supporters are fans of famous hunters or people who generally support the culture around the Hunters.
Culture
Members of this guild believe in the fun and entertainment that hunters can bring to society. The unique abilities of the hunters should be used for relaxation and for the thrill of the hunt. While the hunters in the group want to freely hunt and to have as less laws as possible for them, the supporters want to see these hunts and to be part of them as prey. Most supporters are regular prey for certain hunters of the group and often help them with money or other kinds of support like advertising, organization of festivals and events, etc.
Public Agenda
The goal of the guild is to bring the fun of the unique culture of the Hunters into the center of societies. They advertise the positive aspects of the hunts and the touristic value that a famous hunter means for an area or a nation. While the group mostly organizes festivals and events in nations like the Queendom of Slimea, they also try to influence laws in nations that have more strict rules for hunters. In the end, they wish for a society around the planets where hunters can freely hunt and prey can enjoy the thrill of being hunted and being cared for by the various hunters.
Assets
The hunter's guild has no assets or things of value. There are no buildings and they take no money from their people. All work is done voluntarily and the members help each other. It is not uncommon that rich members pay other members, so they can invest their time in advertising or the many discussions with politicians.
History
The hunter's guild was founded to support hunters around the world. After the Queendom of Slimea declared their Hunter's Decree and showed that a society that allows such hunts is possible, more and more members around the world wished that such laws are released in their countries and areas as well. They formed small groups to influence politicians and eventually founded the guild together to have a stronger voice together. At first, the group was completely organized by the supporters, but soon more and more hunters joined the group and changed it. Their wishes and their ways of hunting became the defining factor and as the supporters were natural fans of the hunters, they allowed them more and more power in the guild.
Run, Hide and be Caught!
Founding Date
2021
Type
Guild, Professional
Demonym
Hunters
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