Blast Shot
Blast Shot is the official skill name during the usage of a standard Energy Blaster weapon. Energy Blasters fire condensed Leray energy as non-elemental projectiles to targets at a high rate of speed, instead of using live ammunition bullets. The single pull of a trigger for an Energy Blaster is considered the skill identity of Blast Shot (or one who is using Blast Shot).
But this skill has two variations. Energy Blasters can fire this energy off without using or relying on the holder's personal MP energy supply, which is good. But this also means damage is minimal, which is bad. Blast Shot as a skill can be used by merging personal MP energy as magic in addition to the existing weapon's permanent damage aura that affects the energy sphere shot from the cannon edge of the blaster, significantly increasing the power level output of every single shot assisted directly by the wielder. A magic projectile assisted with additional magic from most devices has no difference in visual appearance.
But this skill has two variations. Energy Blasters can fire this energy off without using or relying on the holder's personal MP energy supply, which is good. But this also means damage is minimal, which is bad. Blast Shot as a skill can be used by merging personal MP energy as magic in addition to the existing weapon's permanent damage aura that affects the energy sphere shot from the cannon edge of the blaster, significantly increasing the power level output of every single shot assisted directly by the wielder. A magic projectile assisted with additional magic from most devices has no difference in visual appearance.
Effect
Attack Form: Single Unguided Projectile
Attack Type: Non-Elemental Magical Damage + Minor Kinetic Force
Glyphring: False
Attack Type: Non-Elemental Magical Damage + Minor Kinetic Force
Glyphring: False
Manifestation
The holder of the Energy Blaster pulls the trigger on the weapon per use, causing the gun to blast out a sphere of non-elemental energy glowing bright blue in color. However small, this energy sphere can pack a mean punch if the power level has been improved by involvement from the wielder. Otherwise, there will be no kinetic force involved on impact with the target despite causing a mild HP reduction. The spheres travel quickly through the air, but not as quickly as a regular bullet.
Source
Energy Blaster + Personal MP
Optimal MP usage: 2%
Optimal MP usage: 2%
Related School
Basic schools teach this.
Related Element
Non-Elemental Magical Damage + Minor Kinetic Force
Effect Duration
Sphere is launched at 200 meters per second.
Effect Casting Time
Instant
Range
150 Meters (Falls to gravity after 75 Meters).
Level
Power Level: 1-2 | Magical Power Level: 3-4
Applied Restriction
An Energy Blaster weapon is required for the use of this skill. However, these weapons can easily be phased in using generation glyphrings. Many wielders can use Blast Shot even when these energy guns are not their primary weapon of choice simply by generating the gun in combat with a cheap price of 2% MP energy.
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