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Bullet Mirage

Bullet Mirage is a very unique stand-alone skill that is very similar to the skill of Bullet Blitz. This can be executed with one or two sub-machine gun class weapons. Part of the Bullet Blitz skill is a simple matter of aiming and unloading an entire magazine from the live-ammunition gun into the target over a very brief period of time. Bullet Mirage has the same effects all the way around with only one key difference; the ammunition that is used.

Bullet Mirage utilizes a different type of ammunition, consisting of silver rounds that have very small barbed edged at the very tip of each bullet that increases the effectiveness of its ability to rip into flesh. These modified rounds are more like tiny little curved metal pieces designed to cut into a larger portion of skin while dealing physical slashing damage. In result, the damage level per round is slightly higher while the pain involved is also improved. This however reduces the speed of each round considerably.

Predecessor Spells: None
Evolutionary Forms: None

Effect

Attack Form: Scattering Projectile Barrage
Attack Type: Physical Slashing Damage
Glyphring: Generation Only

Manifestation

For those using live ammunition and real SMGs, the weapon is all very real and works like a real gun. There are special rounds that must be created from the energy of the veil and purchased separatley (or made by the wielder using generation glyphrings). Most wielders do not wear the ammo on belts or chains; rather they carry the ammunition in special reusable compression orbs which are then stored in supply spheres, to be called out during battle.

For wielders who rely on the skill using generation glyphrings, the glyphring size is larger than usual, but still the same bright yellow in color. The SMG of choice is often spawned from this skill using a pixilation effect from the generation glyphring, while the ammunition is actually just a collection of low-energy low-power level collections converted into non-elemental kinetic piercing energy and disguised as real bullets. The generation does not take very long for seasoned wielders, and the gun is preloaded this way, but disappears within several seconds, or if all rounds are expended.

Source

SMG + Ammunition + Personal MP (for generation only) Generation MP usage: 2% (Per SMG)
Related Element
Physical Slashing Damage
Effect Duration
Instant (Generation Glyphring forms weapon in 0.5 seconds)
Effect Casting Time
Instant
Range
Most effective at Medium/Long Range, bullets will travel to the edge of any Siriean dome.
Level
Power Level: 5

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