Doom Shield
The user sends a powerful wave form of energy through the ground, expanding radially until it collides into an active Siriean dome from the inside. The ability directly affects the Siriean dome, making it slightly less transparent and darker in color. But the real effects prevent either player from forfeiting the match, or from running away to escape. Specifically, Doom Shield is designed to act as an anti-forfeiting ability. Once used, it cannot be disabled by anybody. Once Doom Shield affects the dome, the only way out of a battle is if either contestant loses all of their HP. This is a stand alone skill.
Predecessor Spells: None
Evolutionary Forms: None
Evolutionary Forms: None
Effect
Attack Form: Mystical Radial Effect
Attack Type: Ring Effect
Glyphring: False
Attack Type: Ring Effect
Glyphring: False
Side/Secondary Effects
The Doom Shield affects the user of this skill too, so it can possibly work against them if their judgment about their opponent is mistaken.
Manifestation
The omnidirectional ring effect is just barely visible as a highly transparent blue wave of energy that spans outward until colliding with the dome shield of battle. Once it does, the Siriean dome transforms entirely in appearance, becoming much darker in color, less transparent than before, and more absorbent of ambient light.
Source
Personal MP
Average MP usage: 1%
Average MP usage: 1%
Related Element
No Element
Effect Duration
Once activated, this spell retains its effect for the entire duration of the legal Leray battle, no matter how long that may take. Only when either contestant reaches zero HP does the shield collapse on design.
Effect Casting Time
Nearly Instant
Range
Any
Applied Restriction
If Leray referees are available, certain parameters can be set before a Leray battle begins. Though not commonly executed, referees can set a rule in which the ability of Doom Shield is disabled for specific constants by altering the initial parameters of a Siriean dome.
Comments