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Doomsday Strike

Doomsday Strike is a summon ability not learnable by humans, specific to Entiene as summoned by the Entiene spell. Doomsday Strike is Entiene's number one most powerful ability, and a power that Entiene developed all on his own as an artificial spell. Entiene can also only use this ability after taking flight with its hidden wings. When the ability starts, Entiene begins the charging sequence of a massive dark purple aerial vertical glyphring that has a diameter of 250 meters and a holographic symbol of the number eight encased as the center design of the glyphring, becoming less transparent over time as more energy charges into the glyphring. During this long charging sequence of 12 seconds, Entiene flies calmly in a circle, staying on the outer edges of its own glyphring to keep its aura linked to the spell. When the glyphring is fully charged, it spatially warps the environment in the upper atmosphere above the glyphring location, spawning a massive collection of dark beige meteorites that fall towards the battlefield location. This spawned meteor shower has a serious difference in properties and power level compared to the Meteor Strike ability known by humans. This Doomsday Strike spawns a huge meteor shower of unseen power that warps the sky itself while spawning these meteors, suggesting that the large falling rocks are not made out of Leray energy, but are instead teleported from a real physical location from another world entirely. These rocks each have a dark shadowy aura around them, carrying additional Leray energy for an amplification of damage per impact. About 100 of these falling stones bombards the battlefield, striking several areas more than once and making it impossible for human targets to evade let alone survive the otherworldly bombardment. Doomsday Strike will always show up on the Action Display Center, if it is active.

Effect

Attack Form: {Summon Ability} Summoned Otherworldly Meteor Shower Barrage
Attack Type: Non-Elemental Magical Blunt Damage
Glyphring: True

Side/Secondary Effects

Due to the nature of the long duration bombardment, this spell has the ability to inflict serious real time damage without the use of dark magic, since a single impact is likely to knock out a human wielder. Once unconscious the Leray veil's protection effectiveness is lowered for that person, so additional impacts that are not controlled by Entiene on that target will inflict serious damage or possibly death.

Manifestation

See description above. Scientific Mages still know very little about the spell in question, and have long tried to solve the paradox regarding Entiene's ability to transfer energy between trillions of light years in distance between dimensions of multiple worlds. Leray magic is supposed to be a subsystem format of lunar magic, or light from the moon energized by reflective compression. Yet, evidence from this spell alone suggests that Leray magic exists in multiple areas of the universe, particularly through the magical dimension, and can affect physical space outside of the Leray veil; which in itself is a theoretical paradox of reality. Scarlet Mages claim an alternative theory; that this is just a barrowed power from Entiene's true master and god of dragons, Zantos.

Source

Entiene MP Source
Entiene MP Ratio: 30-45%

Discovery

It is not known when or how Entiene taught itself this ability, especially since it involves transferring meteors from another unknown world unseen by humans, which suggests that Entiene also has the ability to travel to or observe other worlds while inside of the magic dimension.
Related Element
Non-Elemental Magic & Physical Blunt Damage
Effect Duration
11.5 seconds average
Effect Casting Time
15 seconds average
Range
Infinite Spawn Range, 250 Meter effectivness.
Level
Accumulative Power Level: 50
Applied Restriction
Doomsday Strike may not take all of Entiene's MP energy at once, but it does invoke a severe strain on his magical circuits, which lowers his ability to invoke additional spells after this ability usage. So, there is a significant time needed to recharge before Doomsday Strike can be used again. The estimated time limit on this is about 2 hours.

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