Earth Glave
Earth Glave is one of the most popular and fairly powerful Earth elemental attack spells capable of breaking down tough defenses. The spell uses a mixture of simulation and collective fragments as it builds to generate uplifting very large boulders of rock and dirt while it shoots up and forward, advancing forward in exactly three waves spread apart by 3 meters. Earth Glave uses an attack aura to alter the space and properties of the area forward, causing this advancing wave of shooting rocks to slam into the target at such high force, that there is an impossibility to block the attack by normal means. With additional magical usage, more advanced wielders for this spell can alter or change the initial spawn point of Earth Glave so that it starts from another location and is less obvious. The big advantage of Earth Glave isn't the damage it inflicts, but rather its 99% success rate of launching a human into the air from the intense force of impact involved.
Predecessor Spells: None
Evolutionary Forms: Part of Gyser + Ice Glave
Evolutionary Forms: Part of Gyser + Ice Glave
Effect
Attack Form: Grounded Launching Projectile Wave
Attack Type: Earth Elemental Magical Blunt Damage
Glyphring: Fasle
Attack Type: Earth Elemental Magical Blunt Damage
Glyphring: Fasle
Manifestation
The wielder holds out their hand, expending magical energy without a glyphring to the forward area. The spell activates shortly after charging, causing rounded boulders in the shape of flattened ellipses about 5.4 meters wide and 2.5 meters high to shoot up from under the ground, blasting up as a means of launching the opponent up in the air. This uplifting action repeats twice in a forward motion, the second and third wave happening further away in distance to make it to the target. Between each wave, there is a short and noticeable 0.36 second delay between the ejections of the next, which generates a very familiar but loud crashing sound as the earth is being torn asunder. At short range, this is more effective because the target is likely to be hit by multiple waves. If spawned from the wielder, the forward range is only 20 meters tops, which is why the spawn point being changed is a major step up advantage to the spell. On impact, the infliction launches that person into the air, dealing Earth Elemental Magical Blunt Damage. The damage to the earth is only simulated damage; it reverts back to normal as if nothing happened, so long as this occurs under the protection of the Leray veil.
Source
Personal MP
Average MP usage: 18%
Average MP usage: 18%
Discovery
Earth Glave is a more ancient spell traceable all the way back to the 1600's before the Avion Wars. Its moniker is meant to read as "Earth Glaive," but the name of the spell was based on its founder mage whose last name was Glave, known in the area as Mage Glave, thus the name has never been changed to honor the name. Its popularity is based on how easy yet effective the spell is in terms of combat.
Material Components
While totally optional, Earth Spell Bombs have the ability to invoke Earth Glave without the use of one's personal MP energy. With a steady supply of these orbs, one can use this spell without using their own magic.
Related Element
Earth Elemental Magical Blunt Damage
Effect Duration
1.36 seconds
Effect Casting Time
3.8 seconds for beginners
Range
20 Meters from spawn
Level
Power Level: 4
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