Earth Mode
Earth Mode is the summoning spell that spawns a stone golem from the magic dimension. Stone golems are common magical creatures that are easier to summon than most other creatures through summoning spells, and their primary combat style hinges on a strong body of defense for the wielder calling them to action. Learning the spell Earth Mode and establishing a proper summoning aura for the first time with the exact creature is all it takes to subdue and capture a stone golem for the duration of that wielder's life. The stats of the stone golem and its power level of attack skills increases with further practice over time.
Stone golems are not exactly a commonly used summoning skill, given that their total endurance levels and mobility is not as high compared to the elemental drakes of Leray magic. But for a wielder in need of barriers and defenses that can also fight back, Earth Mode is the best balanced spell to call a stone golem into battle.
Predecessor Spells: None
Evolutionary Forms: None
Evolutionary Forms: None
Effect
Support Form: Stone Golem Summon
Support Type: Summoning Spell
Glyphring: Summoning
Support Type: Summoning Spell
Glyphring: Summoning
Manifestation
The yellow summoning glyphring forms at a distance in front of the wielder, with its holographic disk in a diameter of 3 meters aimed vertically to generate the creature from the ground up. Stone golems are made out of hard rocks and stone, and enough magical essence to hold everything together for its ability to fight. Stone golems most often have the mentality of defending the connected wielder above all other priorities, and their hard magic resistant bodies can defend against most attacks really well.
All Stone Golems have specific elemental weaknesses and resistances. A stone golem is most vulnerable against any blunt damage regardless of its element, and slightly resistant to other non-blunt Earth elemental spells. Stone golems are highly resistant to all slashing damage, wind elemental magic, and spirit elemental magic. Stone golems are totally immune to water elemental magic, fire elemental magic, and electric elemental magic. This gives wielders going up against a stone golem little option for magic-based attacks.
Stone Golem Parameters:
Endurance Level: 6 | Elemental Affinity: Earth Elemental | Average ME Level: 10,500
Known Abilities: Punch (Just a physical punch) + Plume + Earth Glave + Quake Blitz
Endurance Level: 6 | Elemental Affinity: Earth Elemental | Average ME Level: 10,500
Known Abilities: Punch (Just a physical punch) + Plume + Earth Glave + Quake Blitz
Source
Personal MP
Average MP usage: 39%
Average MP usage: 39%
Discovery
Stone Golems are a long part of the magical dimension, discovered in the early 1300's. This was one of the first summoning spells that used Leray magic to attempt control over other magic creatures. Stone Golems have been studied for a very long time, but so little is known about their existence and origins, or their very reason for existence in the first place. The current popular claim is that stone golems used to be a race of magical guardians from another world until they completed their task, and were granted their freedom. They say that wielders who have a strong connection with Earth elemental magic will also have a strong auric link to the stone golem that they control, through something of friendship and mutual agreement rather than cause and effect.
Material Components
There are no spell bombs capable of summoning a stone golem.
Related Element
Earth Elemental Magic
Effect Duration
Earth Golems will remain until it is unsummoned or defeated in combat.
Effect Casting Time
8 seconds for beginners.
Range
N/A
Level
Endurance Level Range: 5-8
Applied Restriction
Earth Mode can only be used every 90 minutes, no exceptions.
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