Energy Blitz
The user enters a veritable Blitz aura with compressed MP reserves, enabling them to bring close combat hell against a single target with incredible speed and blasting power. MP usage can be increased through the attack auras for more damage. Energy Blitz is only designed to be used while dual-wielding two Energy Rifles, merging their damaging auras with a modified Blitz aura to increase the rate of fire and decrease the weapons' cool down rates. Energy Blitz is the ultimate combination skill for those who specialize in energy weapons.
Predecessor Spells: Blast Shot + Scatter Beam + Blitz
Evolutionary Forms: None
Predecessor Spells: Blast Shot + Scatter Beam + Blitz
Evolutionary Forms: None
Effect
Attack Form: Projectile Barrage + Blitz
Attack Type: Non-Elemental Magical Damage
Glyphring: Generation Only
Attack Type: Non-Elemental Magical Damage
Glyphring: Generation Only
Side/Secondary Effects
Because this combines an attack aura with a Blitz aura, the wielder using this will have improved reaction timing compared to ordinary people.
Manifestation
After both energy weapons are in hand, the wielder invokes a modified Blitz aura that merges with the energy weapons, giving them enhanced damage effects with improved rates of fire. This thin jade-color aura can be hard to see and doesn't give off much of a glow, but in effect, MP energy is severely compressed and conserved during this tactic to use a much fire power from the guns as possible while using the least amount of MP in the shortest amount of time. The aura can be stretched over time; once activated it cannot be disrupted easily. Most of the attack variations itself is partially free-style, so the physical movements can be altered any way.
Source
Source: Two Energy Rifles + Personal MP
Average MP usage: 10-17%
Average MP usage: 10-17%
Discovery
This skill was lately discovered from several modifications of auras and styles by Iona Venn.
Related Element
Non-Elemental Magical Damage
Effect Duration
The aura itself can last for forty seconds, but the skill itself can often be executed for maximum potential within a fifteen second window.
Effect Casting Time
Nearly Instant
Range
N/A
Level
Power Level Variation: 8-12
Applied Restriction
This skill can only be executed while holding two energy rifle weapons. Generating the energy rifles can cause problems too since their temporary durability would be expended long before the aura is supposed to end; and there is no way around this. Best to carry two energy rifles that are not generated before using this skill.
Comments