Flameburg
Flameburg is one of the first of its kind to implement fire elements into a full range beam attack. While many claim this to be similar to Ice Beam or Mize even by appearance, Flameburg actually focuses on a perfect mix of head damage and pain. Because the beam is so narrow, it can easily cause a powerful burn that while lighting up the target in itself is quite intense in terms of how much pain this single beam can inflict. When used, Flameburg fires a narrow beam of intense thermal energy that glows orange in color when it is alive. This beam does not last for more than 0.5 seconds, but that alone can intensely drain HP energy while leaving behind a second degree burn, cutting right through metal armor at times with a slightly piercing property to the spell. The only difficult thing about Flameburg is the manual aiming.
Predecessor Spells: Flamethrower
Evolutionary Forms: Flamewheel
Evolutionary Forms: Flamewheel
Effect
Attack Form: Narrow Beam
Attack Type: Fire Elemental Magical Damage
Glyphring: False
Attack Type: Fire Elemental Magical Damage
Glyphring: False
Side/Secondary Effects
Impact can easily leave a second degree burn, following by the intense pain from highly concentrated fire magic.
Manifestation
The beam comes without a glyphring, lasts for only 0.5 seconds, and glows with a powerful fiery orange glow when available. One can feel the intense heat radiate from the beam despite its short appearance. The beam also makes a high pitch whine at about 60 decibels.
Source
Personal MP
Average MP usage: 22%
Average MP usage: 22%
Related Element
Fire Elemental Magical Damage
Effect Duration
Instant; beam fades just 0.5 seconds after appearing.
Effect Casting Time
MP charge up is what can take time for this spell to work. Once charged, the casting time is literally instant.
Range
300 Meters
Level
Power Level: 8
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