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Flamewheel

Flamewheel is also very similar in its manifestation to that of Flame Beam. Flamewheel generates a vortex of magic fire and heat around the wielder using an aerial glyphring for its summon, simultaneously generating a fixed number of 36 Fire Balls at the edge of this short-range vortex. The user then sends the vortex forward towards the target, which takes all fire balls and shifts their location closer to the center as they spin and spiral in an unguided random path. This skill can also be tilted on its side, but doing so reduces the initial range significantly with no other benefit, so this is instead kept as a vertical vortex of fire damage. Unlike Flame Beam, Flamewheel has a much higher chance for each Fire Ball to make an impact despite being unguided projectiles, but it doesn't conserve MP energy. Flamewheel is more often seen as a spell used for practice to higher tier fire spells than it is a useful area attack spell.
 
Predecessor Spells: Flameburg
Evolutionary Forms: Fire Blast

Effect

Attack Form: Vertical Vortex Heat Wave + Area Unguided Projectile Attack
Attack Type: Fire Elemental Magical Damage
Glyphring: True

Manifestation

See description above.

Source

Personal MP
Average MP usage: 48%
Related Element
Fire Elemental Magical Damage
Effect Duration
4.8 seconds from time vortex is on target.
Effect Casting Time
5 seconds for beginners.
Range
About 70 Meters, can be spawned from other locations.
Level
Power Level: 8

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