Flash Kick
Flash Kick is very similar to Flashpoint. In fact, the invocation is mostly the same. The only key difference is that the damaging aura is all moved into which ever foot will be used in the physical contact from the attack. In this variation, the wielder flies to their opponent at the speed of light using a Flashpoint aura, while having their foot held out into position for a powerful flying kick. This skill is essentially Flashpoint, but using a flying kick instead of a punch or body slam. The difference in effectiveness can appear to be minimal, but the bruising pain this will cause is increased especially when applied to the face of their target.
Predecessor Spells: Flashpoint
Evolutionary Forms: None
Evolutionary Forms: None
Effect
Attack Form: High Speed self-propelled Kick
Attack Type: Non-Elemental Magical Blunt Damage
Glyphring: False
Attack Type: Non-Elemental Magical Blunt Damage
Glyphring: False
Side/Secondary Effects
Excells higher in delivering a lasting bruising pain.
Manifestation
Similar to Flashpoint, but creates a split aura, one separately designed for heavy blunt damage around whichever foot that wielder chooses.
Source
Personal MP
Average MP usage: 7%
Average MP usage: 7%
Related Element
Non-Elemental Magical Blunt Damage
Effect Duration
Aura lasts for two seconds, delivery of damage is instant.
Effect Casting Time
0.3 seconds
Range
70 Meters
Level
Power Level: 5.5
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