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Flashpoint Strike

Flashpoint Strike takes advantage of the speed boost from Flashpoint and uses that prolulsion with a primary weapon to heavily increase the damage done by that weapon by using the intense velocoty achieved with the Flashpoint aura. This skill enables wielders to strike their targets using short-range weapons at the speed of light, amplifying normal physical damage through the boosted velocity involved. Because this works with many weapons, the skill is considered partially free-form.     Predecessor Spells: Flashpoint + Flash Kick
Evolutionary Forms: None

Effect

Attack Form: Free-Form Light-speed Strike
Attack Type: Condtional
Glyphring: False

Manifestation

The Flashpoint aura surrounds the wielder, but instead of landing a punch or kick, that wielder deviates their trajectory slightly to allow their primary weapon to channel all of that damage instead.

Source

Personal MP + Physical Weapon
Average MP usage: 6%
Related Element
Condtional
Effect Duration
Once the aura is unleashed (acceleration begins), the transitional movement occurrs at the speed of light. The aura itself can linger for only two seconds prior to activation.
Effect Casting Time
Nearly Instant
Range
100 Meters
Level
Power Level: Conditional (Estimated levels at 7)
Applied Restriction
Cannot be used with long-range weapons such as SMGs, bows, energy blasters, or staffs.

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