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Ground Destruction

A surge of Leray energy is sent directly into the ground from Zantos, either using his own aura, or through a magic missile infused with the same auric energy. Once it hits the ground, a fissuring quake splits apart the earth in all directions, destroying a very large amount of soil and layers of the earth. This kind of damage is not simulated, and permanently destroys the entire floor of a very large radius of the battlefield. For those already on the ground when this hits, they will have to deal with the massive chunks of earth, rock, and dirt being blasted and sent in multiple locations, while the effect itself will create a serious amount of debris and make traversing the ground of the battlefield mostly impossible. While this skill can cause damage to people, it is designed to ruin the battlefield for those who use it.

Effect

Attack Form: {Summon Ability} Non-Simulated Terrain Destruction Wave
Attack Type: Earth Elemental Magical Damage
Glyphring: False

Side/Secondary Effects

The flying dethatching chunks of earth are likely to slam into nearby wielders, causing intense Leray damage.

Manifestation

Once the magic surge hits the ground, the entire floor is broken apart in all directions to a range of 170 meters and a depth of 6 meters, sending debris and large chunks of earth all over the map. This will make grounded travel on the battlefield virtually impossible. Ground Destruction is very unlikley to appear on the Action Display Center.

Source

Zantos MP Source
Zantos MP Ratio: ?% (Very Low)
  (Zantos is not a studied creature, and so there is not enough data to properly predict MP usage, only to estimate whether the ability is high or low in its relative MP cost).
Magic Format: Leray Magic
Related Element
Non-Elemental Kinetic Leray Magic
Effect Duration
About 2 seconds.
Effect Casting Time
Nearly Instant
Range
170 Meters
Level
Potential Power Level: 15

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