Gyrobreak
By using a quick burst of magic directly into the ground and to the earth's magnetic field, the entire field becomes unstable, shaking and tilting violently. Though the wielder is less affected, accuracy for both sides is significantly reduced due to severe orientation and loss of balance that will last for a much longer time than some regular earth quake.
This disorientation spell affects the entire field within a large radius of the starting zone, but the shiting and tilting magnetic fields are mostly simulated in terms of what damage is done to the ground. Very minor damage to the earth may occurr even with the precense of a Siriean dome. But a more powerful Gyrobreak can cause serious structural damage even to Leray-resistant buildings.
Predecessor Spells: Quake
Evolutionary Forms: None
Evolutionary Forms: None
Effect
Attack Form: Disruption Spell
Attack Type: Environmental
Glyphring: False
Attack Type: Environmental
Glyphring: False
Side/Secondary Effects
The accuracy of the wielder using this spell will also be affected, but the effects are not as strong as all opposing targets, and can be further reduced with more practice.
Manifestation
The manifestation of this is actually not visible or noticeable from those standing outside of the area of effect. For those inside the area of effect, the ground below shifts wildly in tilts of various fulcrum directions violently during strong never-ending quakes.
Source
Personal MP
Average MP usage: 10%
Average MP usage: 10%
Related School
Lennith Training Academy
Effect Duration
Siesmic Duration: 29 seconds average
Effect Casting Time
Instant
Range
500 Meters (Reduced and scaled down by Siriean dome).
Level
N/A
Comments