Hand Grenade
As the skill sounds, the user takes a frag grenade and tosses the object towards the opponent after the pin is pulled, starting the 4 second timer before detonating. The hand grenades that sale and are approved in Sprawn Valley have an average power and explosive range compared to other models. In terms of damage, these grenades explode in shrapnel to inflict heavy physical explosive damage, which is highly effective regardless of what armor another wielder is using. Of course, given its timer before detonation, this leaves the possibility that the grenade can be tossed or kicked back to the sender.
Hand Grenades are sold in many Leray shops, but are expensive to maintain in supply. MP energy can be expended instead to generate a hand grenade equivalent object that simulates the same thing, but the generation glyphring is costly to the wielder. There is no power level difference if the grenade is bought or generated.
Hand Grenades are sold in many Leray shops, but are expensive to maintain in supply. MP energy can be expended instead to generate a hand grenade equivalent object that simulates the same thing, but the generation glyphring is costly to the wielder. There is no power level difference if the grenade is bought or generated.
Effect
Attack Form: Timed Dry Projectile Blast
Attack Type: Physical Explosive Damage
Glyphring: Generation Only
Attack Type: Physical Explosive Damage
Glyphring: Generation Only
Side/Secondary Effects
Weapon discharge can damage hearing and cause temporary loss of sound. Wielders who expect explosive combat are recommended to install long-term ear protection auras at their local medical center to avoid this.
Manifestation
The skill looks about the same as an ordinary person tossing or throwing a grenade to their opponet, counting the timer before detonation.
Source
1 Frag Grenade or Personal MP
Fixed Generation MP usage: 20%
Fixed Generation MP usage: 20%
Regardless of ME levels, generating one frag grenade in battle will always cost that wielder 20% of their MP energy supply.
Related Element
Physical Explosive Damage
Effect Duration
4 seconds for the countdown timer.
Effect Casting Time
Generation glyphring takes 1 second to generate.
Range
Blast Range is about 10 meters.
Level
Power Level: 6
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