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Healing Aura

Healing Aura is the legendary healing spell. Most ordinary Leray wielders do not even know that this spell exists because of how rare the ability is to see it used in the wild. What makes Healing Aura so legendary isn't just its positive effect in battle, but also how painfully difficult it is to learn the use of this aura. When used, the wielder generates a powerful bright green aura around the body for just 3.5 seconds. Once the aura energy builds to maximum potential, the healing properties kick in, stimulating the passive HP regeneration from the Leray veil by amplifying the effectiveness of HP restoration by 1,000 times, using the charged MP energy as the source and catalyst. Basically, the user regenerates a lot of lost HP reserves in a near instant, making it impossible for the aura to be shut down using Horrodime, or for the skill itself to be interrupted. Once the ability is cast, that wielder will have a large chunk of HP restored in battle without the reliance on healing orbs or other items. Since Siriean domes prevent and lock out the use of healing items, the only way to restore HP quickly in battle is spells such as this one. This is one of the only support spells that instantly restores lost HP and at such a high amount. The effectiveness in terms of how much HP is restored and for what MP cost is also capable of improvement through practice and overuse with the spell. However, practicing this spell is difficult even after its mastery due to the constraint that Healing Aura can only be used once every hour due to rules of the veil and natural strain to magical circuits, (without the veil's digital rule, the constraint would be twice every hour).
 
Predecessor Spells: None
Evolutionary Forms: None

Effect

Support Form: Regeneration
Support Type: Support Aura
Glyphring: False

Manifestation

The aura that surrounds the wielder during the spell charging is a bright green color with an intensity so bright and powerful, the transparency for this magical light is low, while the upshifting noise generated is highly unique and somewhat quiet. The sound becomes loud right at the time of the discharged effect, recovering an amount of HP energy in a matter of 0.6 seconds, after the spell launches. The changed stats reflect accurately and swiftly on the energy scan.

Source

Personal MP
Average MP usage: 44%
Maximum MP cost at full spell mastery (for 44% HP Gain): 31% MP
Gestures & Ritual
A wielder studying to learn this spell must find a way to master instant generations of powerful aura through seriously heavy MP costs in a near instant, and while having a high enough ME count to make it work in the first place. Learning other healing spells can help, but they are still of minor significance. Most wielders at the highest education level may go to Eldora Central Academy after becoming Leray Elites to master this ability.
Related School
Eldora Central Academy will work with Leray Elites at the highest class level to work on methods for learning the spell.
Effect Duration
Nearly Instant
Effect Casting Time
5 seconds for beginners
Range
N/A
Level
HP Gain: 30% | Maximum Recorded HP Gain: 44%
Applied Restriction
Can only be used once every hour, or twice every hour without the veil's restrictions.

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