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Ice Glave

Ice Glave is an extremely rare spell almost never seen in the wild. This is because despite its absolute advantages of its predecessor spell, Ice Glave takes most elite wielders years of practice before getting any positive results from its mastery. The reason it is theorized why Ice Glave is hard to learn may have to do with a very high ME requirement while calling for a fairly low MP proportion cost during its invocation. Ice Glave looks very similar to Earth Glave in terms of how that wave advances, spawns, and conducts its damage. Only in this case, the boulders are entirely made out of a thick shinny blue-white glacier spawn of ice elemental magic. Upon impact, the target is launched into the air while the additional aura lowers their body temperature immensely within such a short moment of time. Ice Glave is cost effective, more powerful, slightly larger with more range, and ultimate in comparison to Earth Glave.
 
Predecessor Spells: Earth Glave
Evolutionary Forms: Part of Ice Tomb + Part of Ice Armor

Effect

Attack Form: Grounded Launching Projectile Wave
Attack Type: Earth Elemental + ICe Elemental Magical Blunt Damage
Glyphring: False

Side/Secondary Effects

As mentioned above, impact to a human will cause their body temperature to lower; but the intensity of this effect varies.

Manifestation

Imagine beautiful shiny glaciers of ice spiking up while shooting up from the ground, and that is about the difference between Earth Glave and Ice Glave in terms of appearance. The crystal shattering sound from smaller impacts is a property.

Source

Personal MP
Average MP usage: 24%
Related Element
Earth Elemental + ICe Elemental Magical Blunt Damage
Effect Duration
1.30 seconds
Effect Casting Time
1.8 seconds for beginners
Range
Range: 30 Meters
Level
Power Level: 8.5

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