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Magical Hammer

Magical Hammer summons in the air the same kind of hammer weapon seen in Hammer of Might, and smashes the hammer down onto the foe from above using uncontrolled telekinetic magic as part of the spell. The hammer in question is coated at the same time with a magical damaging aura, which dramatically increases the damage it will do for just a single impact. Magical Hammer uses more MP energy but eliminates the need to use the spell at close range from the target, as it also strikes faster than its previous spell version.
 
Predecessor Spells: Hammer of Might
Evolutionary Forms: None

Effect

Attack Form: Aerial Crush Attack
Attack Type: Non-Elemental Magical Blunt Damage
Glyphring: Generation

Manifestation

This powerful war hammer is generated from a generation glyphring that spawns in the air close to the target from virtually any distance. Once created, the hammer is coated with a magical damaging aura, causing it to glow light with a thin magic veil. Then, the hammer is shoved towards the target with a force causing it to spin during its short flight. The impact to the target will inflict non-elemental magical damage and blunt damage at the same time for just a single hit, but a hit that inflicts heavy damage nonetheless. MP energy can be saved significantly if a wielder uses their own personal battle hammer as their primary weapon, simply eliminating the generation of a new weapon and coating their own metal with this damaging aura.

Source

Personal MP
Average MP usage: 30%
Related Element
Non-Elemental Magical Blunt Damage
Effect Duration
2.8 seconds to impact for beginners
Effect Casting Time
3.5 seconds for beginners
Range
100 Meters
Level
Power Level: 7

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