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Quantum Beam {V2}

Quantum Beam Version 2, or unofficially the refined version of Quantum Beam is only known by a select few, the ability attempted to be refined from Jane Venn. The second generation of this Quantum Beam works by manifesting an artificial glyphring right in front of the wielder that charges and assists in the charging of the same energy of the aura simultaneously building around the user of this ability. The idea is that the artificial glyphring assists with energy building and damage amplification with help from the Leray veil as the energy charges. Once the spell is ready to be released, the glyphring suddenly melts and merges itself into this aura, as it is then fired off in a wide area beam that looks all similar to the original Quantum Beam spell.     Predecessor Spells: Quantum Beam V1
Evolutionary Forms: Quantum Bolt

Effect

Attack Form: Glyphring Assisted Attack Aura
Attack Type: Non-Elemental Magical Damage
Glyphring: True

Manifestation

While much of the refined ability is the same as the original, version 2 involve the creation and generation of an artificial glyphring, which spawns just one foot in front of the user. This glyphring is fairly average in size, the same color as the bright blue aura, and with unusual markings around its holographic disk. But this glyphring itself also has a difference in appearance as the edges all have spiked arches, about twelve of them, which most glyphrings do not have. Once the spell is ready to be fired, the glyphring seamlessly melts into the aura, giving it the boost in power the wielder is attempting to go for. For this reason, this ability is considered one that uses both an aura and a glyphring at the same time.

Source

Personal MP
Average MP usage: 16%

Discovery

Frustrated with the low effect of Quantum Beam given its energy use, Jane Venn developed a better way to increase the damage potential of this refined version of the same spell without additional MP cost by adding the assitance of an artificial glyphring to the entire charging sequence, something most other wielders would not think of.
Related Element
Non-Elemental Magical Damage
Effect Duration
2 seconds
Effect Casting Time
4 seconds for beignners
Range
3,500 Meters
Level
Power Level: 7.2

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