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Shock Wave

Shock Wave is simply an upgraded version of Electro-Ball. The improvements in projectile speed, payload damage and power level, as well as MP conservation are excellent, making this the perfect spell for wielders to practice with after mastering Electro-Ball. The jolt-hold duration is also much higher on impact.     Predecessor Spells: Electro Ball
Evolutionary Forms: Electro-Blast

Effect

Attack Form: Unguided Projectile
Attack Type: Electric Elemental Magical Damage
Glyphring: True

Side/Secondary Effects

This spell is powerful enough to raise the chances of temporary paralysis to occur within those hit by this electric sphere, while a severe drain to general stamina is likely to occur as well.

Manifestation

A single sphere of arching electrons is blasted outward at a high rate of speed, faster than what is used in Electro-Ball. If impact is made to the target or any physical object, the sphere will stop traveling to float in place, executing its entire electrical shock energy to the person for an extended duration of 2.2 seconds.

Source

Personal MP
Average MP usage: 11%
Related Element
Electric Elemental Magical Damage
Effect Duration
0.3 seconds is all it takes for an escaped Electro Ball to travel the distance of 35 meters. The pain from a direct hit lasts longer. Once hit, the target is electrocuted over time for a duration of 2.2 seconds.
Effect Casting Time
3.3 seconds for beginners
Range
Any
Level
Power Level: 6.8

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