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Shotwhirl

The user throws both daggers at one single enemy, infused with a great amount of MP energy. At first, it would appear from the throwing style to form a Flying Guillotine attack. But once the foe takes the first few hits, allowing the spinning blades to reach the center of the target zone, a high energy burst is emitted from the center of the guillotine, firing an incredible barrage of dark energy spheres in all directions to deal pure magical damage everywhere, including the center point. The intension of this attack is to attack multiple enemies at one time without relying on an area attack, saving energy in the process.     Predecessor Spells: Flying Guillotine + Splicing Vengeance
Evolutionary Forms: None

Effect

Attack Form: Spinning Spherical Explosive Projectile Area Barrage Strike
Attack Type: Non-Elemental Magical Slashing Damage
Glyphring: False

Manifestation

The initial throw of the daggers and the formation is exactly the same in appearance with that of Flying Guillotine, only more MP energy is used up in the sudden instance of invocation. Once the spinning red arc of damage reaches the destination, an estimated amount of 72 small but powerful dark energy spheres is blasted outwards in all random directions while keeping a low altitude to the ground. These energy spheres have penetration properties that allows phasing through people or creatures so that anyone standing behind the affected target is also hit by the same energy sphere, but there is only enough energy for one penetration phase per sphere. These spheres all shoot outwards at a quick speed and are nearly unavoidable, but also random and unguided. This becomes most effective when thrown to the center of a large group of targets, and less efficient against a lower number of enemies.

Source

Physical kinetic inertia + Personal MP
Average MP usage: 36%
Gestures & Ritual
Serious practice and mastery of Flying Guillotine is required to master Shotwhirl.
Related Element
Non-Elemental Magical Slashing Damage
Effect Duration
5.5 seconds post invocation
Effect Casting Time
3 seconds for beginners.
Range
70 Meters
Level
Power Level: 10
Applied Restriction
Can only be exectued with dagger blades.

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