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Smite

Smite is the ultimate evolutionary form of Flashpoint, generating a very powerful white aura around the body that severely amplifies both damage and accelerates running speed through the form of a full body slam charge to an opponent. Smite might sound similar to Flashpoint, but the difference in technique makes up for the difference in power level. Once the wielder is in their mid-run, accelerating to the speed of a bullet, the aura around their body expands in size and power, essentially turning that aura into a wide auric bolt of Leray magic. This aura becomes thinner right before impact, but also brighter and more intense.     Predecessor Spells: Flashpoint + Flash Kick
Evolutionary Forms: None

Effect

Attack Form: High Speed self-propelled Physical Charge
Attack Type: Non-Elemental Magical Blunt Damage
Glyphring: False

Side/Secondary Effects

Smite is very effective against armored targets given its damage element. But if any force repels this body slam, some recoil damage may occur.

Manifestation

Described in the description, similar to Flashpoint.

Source

Personal MP
Average MP usage: 33%
Related School
High ranking elite schools are known for teaching this skill.
Related Element
Non-Elemental Magical Blunt Damage
Effect Duration
Once the aura is unleashed (acceleration begins), the transitional movement occurrs at the speed of light. The aura itself can linger for only two seconds prior to activation.
Effect Casting Time
Nearly Instant
Range
120 Meters
Level
Power Level: 10

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