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Storm Echo

Storm Echo is a rare and ultimate electric spell that generates an echo of enchantments and concentration auras in the user's mind, generating a minimum of 20 separate glyphrings in various locations set to surround the target from different angles in the airspace, all of which are native to the Lightning Strike spell. Storm Echo has an incredibly long charge up time, and has a base cost of 40% MP energy, while also requiring a strong and stable mental concentration to invoke the spell the entire time. This makes the use of Storm Echo unpopular or unfavorable when the chances of interruption by the enemy is high. But if invoked against a single target, the overall damage is extreme, while the chances of temporary electrical paralysis on the target is certain.   Once activated, all 20+ glyphrings fire off one at a time adjacent from each other, creating an incredible aesthetic effect as one Lightning Strike following the other slowly encircles the target by the time the final bolt fires. As long as the first bolt lands the hit, all subsequent bolts will do the same since the jolt hold prevents the target from taking any other action during their damage uptake. On the other hand, all glyphrings that appear will be visible for most of the duration in which the spell ordinance is charging up, giving the target wielder plenty of time to counter the effect if they are not already tied up.     Predecessor Spells: Thunderbolt (strong mastery) + Downstrike
Evolutionary Forms: None

Effect

Attack Form: Multi-Generation Electrical Barrage
Attack Type: Electric Elemental Magical Damage
Glyphring: Multiple

Side/Secondary Effects

Electric Elemental Magical Damage is known to cause and create a momentary jold hold effect, which effectively traps that person from moving due to the fact that almost their entire nervous system locks up from the effects of high voltage electricity flowing through their body. The person hit by an electric attack feels two types of pain at the same time. One is the burning sensation everywhere from the electric heat. The other is a tingling-like needle sensation for every nerve in their body, often coupled with the faint or light-headed sensation once the jolt hold ends. In other cases, the heart rate may rise quickly, generating a helpful but very annoying adrenaline rush instead of a lightheaded sensation. For Storm Echo, the chances of this effect are certain and will last a lot longer if that wielder is even still conscious after the full payload.

Manifestation

See description above. The collection of floating glyphrings starts off mostly transparent and becomes more solid and brighter once the spell is ready to fire. The noise generated from this many glyphrings at once creates a resonance of upshifting frequencies towards the center of the surrounding glyphrings. While the spell normally calls for twenty glyphrings, 4 more can be added for a total of 24 glyphrings. There is plenty of room in practicing the spell to reduce the invocation time, increase the overall damage, and reduce the overall MP consumption from the maximum usage (not the average usage.)

Source

Personal MP
Average MP usage: 38%
Gestures & Ritual
Strongly mastering Thunderbolt and moderatley mastering Downstrike is the only known way to have a chance of mastering Storm Echo.
Related Element
Electric Elemental Magical Damage
Effect Duration
5.3 seconds is the average payload delivery time.
Effect Casting Time
20 seconds for beginners.
Range
Control range: 90 Meters. Impact range: 110 Meters.
Level
Power Level: 10

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