Volley
Volley is a wide or short area collection of 70+ arrows raining down from high in the sky, often from the vantage point behind the user. This volley of arrows comes crashing down on the opponent, often in a spread out style that prevents inaccuracy. This skill can be invoked either by a magic spawn point shift, or by shooting a single arrow up into the air which transforms into volley (while the second method saves MP energy for the cost of time).
Predecessor Spells: Bow Charge
Evolutionary Forms: Arrow Blitz + Flaming Volley + Spirit Volley
Evolutionary Forms: Arrow Blitz + Flaming Volley + Spirit Volley
Effect
Attack Form: Area Projectile Barrage
Attack Type: Physical Piercing Damage
Glyphring: Phased
Attack Type: Physical Piercing Damage
Glyphring: Phased
Side/Secondary Effects
This skill inflicts a moderate amount of pain to the target.
Manifestation
Volley, whether fired from the single arrow or invoked from an aerial glyphring launches about 70 or more arrows from a high location to a lower location. This barrage travels very quickly and is difficult to evade given its higher area of effect. Not all arrows will hit the target, but more than one arrow is likely to pierce the targeted wielder. If fired from the bow, the single arrow is shot up into the air at a fifty degree angle before the arrow's internal magic charge causes it to expand and duplicate into the collection of arrows that makes up volley, this process saving on MP energy since it will not rely on the glyphring.
Source
Physical kinetic launch + Personal MP
Average MP usage: 12%
Average MP usage: 12%
Material Components
A bow and arrow are required to use this skill. While arrows are generally created as temporary ammunition objects from magic, they cannot be used without a bow to handle them.
Related Element
Physical Piercing Damage
Effect Duration
It takes a full duration of three seconds for the volley of arrows to strike the target from the initial time the first arrow leaves the bow. If used from a glyphring instead, this effect will be reduced to two seconds for the higher cost of MP energy.
Effect Casting Time
In either method, Volley's initial invocation is not lenghty. It takes about 3 seconds for beginners to charge and prepare the needed MP to create the spell.
Range
Long
Level
Power Level: 4
Applied Restriction
If the wielder does not have a bow and arrow, this skill cannot be used, nor can most of its evolutionary spells. Even when using the glyphring varient of this spell, a bow is needed in order to create the effect of volley. Additionally, this won't work with a bow that has been artificially generated by a generation glyphring.
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