Ogre Species in Star System Epsylon | World Anvil
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Ogre

A vile collection of weeds and mud that walks like a man, if that man were overweight, smug, and ground puppies into a fine sugar and spread it over his breakfast cereal, ogres are a walking oxymoron: beings made of plants that despise all living things. In their glowing yellow eyes, there is no mercy, only violence and hatred, but never rage. Rage is something that happens to other beings. What ogres feel as they destroy and kill with mathematical precision is...contentment.   Ogres are made of plants, and have a very precise control of the weeds that make up their being. When they get disconnected from the main body, they can either regrow more, or grab some spare plants that are lying around. They often carry large wooden clubs as weapons, and their arms have a very long reach, making them deadly at just about any range. They seem daunting to kill, but they do have a weakness: the mass of plants is actually controlled by a spider-like creature usually located vaguely in the head area. Once that is killed, the ogre is no more. However, ogres are so uncommon and their attacks so few that this weakness is not common knowledge.   Their constant destructive nature often brings them into direct conflict with Trolls, who regard them as their mortal enemy, and will kill them on sight. Some people, who have a very firm belief in the natural order of things and survival of the fittest, would expect ogres to come out on top more often than not due to most of their attacks being extremely effective against trolls. These people are often invited to explain this to the large collection of ogre heads on several trolls' trophy walls.

Basic Information

Anatomy

Ogres generally maintain a humanoid appearance, with their plants shifting into legs and arms, but they can alter this general form at will.

Biological Traits

Ogres mainly differ in what plants they have absorbed, although some have learned to carry non-organic items with them to aid in their sadistic quest.

Genetics and Reproduction

It is unknown how ogres reproduce, as most expeditions to find them are usually targeted at killing them.

Ecology and Habitats

Ogres generally live in swamps, the more plants and mud the better, as they use the swamp's materials to augment and restore themselves before and after a difficult battle. Some Ogres have figured out how to merge with the swamp, growing slowly more powerful along with the plants, and rendering the entire place inhospitable to animal life.

Dietary Needs and Habits

Ogres "eat" by taking animals into their systems, forcing roots into them, and sucking them dry of all nutrients, a process that usually takes 3 days to a month, depending on how large the animal is. Of course, sometimes the ogre deliberately stalls the process...

Additional Information

Social Structure

When ogres meet, they immediately begin fighting each other. If one wins, then the victor absorbs the loser into their system. If it ends in a draw, the two agree to work together. Two ogres working together results in massive damage to nearby settlements, so it's a good thing ogre duels rarely end in a draw.

Geographic Origin and Distribution

Ogres live anywhere there is swampland to rejuvenate and strengthen themselves.

Average Intelligence

Ogres are smart enough to try and exploit weaknesses perceived in armor, and use as many Plant-based attacks against trolls as possible. The problem is, they judge almost every situation based on numbers and strict type advantage, rarely accounting for dodge tactics or unpredictably angry foes.

Perception and Sensory Capabilities

Ogres see the world as two kinds of things: "dead," and "needs to be dead." They can distinguish between plants, animals and nonliving matter, but have trouble identifying specific creatures.
Lifespan
Ogres could theoretically live forver, provided they are undisturbed. If they are found by a troll, their predicted lifespan is usually five minutes, if conditions are favorable.
Conservation Status
Ogres are such a violent and unbeneficial species that a petition was started, and subsequently approved, to actively begin cutting down their numbers. This petition, started by the Fairies of all people, was made into the Environmental Protection act of 1210, and the Global Confederation began buying Ogre heads at 400 credits apiece.
Average Height
8 ft.
Average Weight
130 - 160 lbs.

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Comments

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Feb 7, 2019 01:32

This Shambling mass has a ton of potential for variant species; Is the Ogre the creature or is the Spider-like creature the actual species? If it's the Spider can they form similar symbiotic creatures in different media, like animal flesh or protoplasm? What about compatible creatures in other biomes? I think if you clarify the relationship between the spider the plant-mass and the ogre it would help me understand this creature.

Feb 7, 2019 11:09 by R3negade X

Thank you for your input, I will think about how to correct this.

Feb 7, 2019 11:01

Plant-vine based Ogre-things, I can dig that. What's missing is some reasoning: why do they hate everyone? Why are they so hostile and so incredibly focused on murder? That's not really a natural thing, but mostly something for the very sick to be into.   You mention: "if that man were overweight" - but at 8 ft and 160lbs, they're skeletal. There are heavy-weight fighters at 6ft with twice that weight and they're not overweight, just ripped. Plant-stuff might weight less than flesh and muscle, sure, but the two things are a bit at odd with each other.   "kill with mathematical precision" - this is a little weird to me. You have a species presumably without much science to their "culture", since they don't cooperate, they don't really build or develop anything. Why, then, are they so hung up on math with their murder?   "These people are often invited to explain this to the large collection of ogre heads on several trolls' trophy walls." I have two questions with this one. I glanced at the Troll article, and I would not assume that hitting someone with weed and plants would be very effective against a creature made out of solid rock at all (unless we're playing Pokemon) - so why is that? And if this is the internal logic of the setting, why don't they win then?   I like the fact that it's actually a little spider running the show and the way they nom on things. Those are some pretty cool aspects of it!   "Ogres are smart enough to try and exploit weaknesses perceived in armor, and use as many Plant-based attacks against trolls as possible. The problem is, they judge almost every situation based on numbers and strict type advantage, rarely accounting for dodge tactics or unpredictably angry foes."   This part is a bit confusing to me. It again sounds like we're playing by pokemon rules, but it "based on numbers and strict type advantage" makes it sound like the ogres have access to the character sheets and monster manual. This also comes back to the thing about them enjoying math so much when they're nothing more than solitary roaming psychopaths.   Some pure prose feedback:   "A vile collection of weeds and mud that walks like a man, if that man were overweight, smug, and ground puppies into a fine sugar and spread it over his breakfast cereal, ogres are a walking oxymoron: beings made of plants that despise all living things. "  

  • This is a pretty long sentence and I'm not sure what makes them oxymorons. Consider splitting it up and getting rid of some of the commas (I count 4, and one : ).
  • I like the concept of a body of moss/plant-matter/stuff being piloted by a spider-monster-thing. It's really solid and interesting take on a monster! Keep it up!


    Creator of Araea, Megacorpolis, and many others.
    Feb 7, 2019 11:13 by R3negade X

    Thank you very much for your in-depth critique, good sir! I shall try and remedy some of the issues you brought up. I would like to say that yes, the world does have a loose Pokemon type system, and that attacks imbued with a certain element can inflict greater damage on certain foes.   I do have a bit of an issue when it comes to writing articles that are meant to work together, in that I usually write one, then write the other, leaving one as a stand-alone and the other as something that almost needs the other to work. I will try and make those improvements, so once again, I thank you for your feedback.

    Feb 7, 2019 23:53 by R. Dylon Elder

    " breakfast cereal, ogres are a walking oxymoron:" I believe that comma there should be a period first off. Lol other than that I really did enjoy the weed beasts. This is a pretty cool idea for a classic monster like an ogre. Ogres have been so overdone and then the weed mass one appears. It was refreashing. I do agree with Q tho. I don't really see why they hate all that lives. I'm also curious about whether they have a culture, why they duel at all, and whether they have some sense of identity like names. Do they hate the trolles more than others? So many questions! I liked it though and want to learn more. Also sidebar typo..."Ogres could theoretically live forver" should be forever. That sneaky E likes to run away. :) good job man

    Feb 7, 2019 23:56 by R. Dylon Elder

    Also as an aside, formatting wise. You have several moments where a main header appears and then another header. This is due to the templates usually and how they work. It's bi big deal, almost slipped my mind entirely but if it bothers you or others id consider making your own headers in the vingette. It makes editing easier as well :)

    Feb 8, 2019 11:03 by R3negade X

    Thank you for pointing all this out, I appreciate the feedback! I'll try and get to some re-writes sometime in the near future, and I'll think about everything you and the other folks have said.