Shock Trooper

Mandalorian shock troopers were originally used 5,000 years before the Battle of Yavin by Mandalorian Crusaders to describe the Taungs and their gray-colored armor. After the extinction of the Taungs during the Mandalorian wars, Human Mandalorians continued the tradition of the Shock Trooper.   They were fierce warriors who were quick and deadly, and skilled at implementing squad and solo-based fighting strategies. Additionally, they likely started the Mandalorian tradition of following the Canons of Honor. They are known to have existed as far back as the Mandalorian Wars where they were known as Neo-Crusader Shock Troopers. They were frequent adversaries of the Jedi throughout the reign of the Galactic Republic and were known to occasionally ally themselves with the Sith. Mandalorian shock troopers were easily recognizable for their distinct Mandalorian-styled armor. What began as a unified army of crusaders eventually devolved to comparatively small bands of mercenaries loosely grouped together based on ideology and family ties. These bands were roughly organized onto two camps, Death Watch, and the True Mandalorians, by the time of the Clone Wars.
Prerequisites: Balance rank 5 or higher, Lightning Reflexes Feat, Dexterity 15 or higher

Fuel cells for Jetpacks carry the wearer twice the distance and they never fall, unless you run out of fuel before you land.

Shock Troopers can Attack and Move at the same time when making a jump with a jetpack. The movement sacrifices the accuracy of the shot.
-3 to attack rolls while jumping with a jetpack.

Special Feat: Moving Target

Fuel Cells return to normal consumption rates when this feat is used.

A shock trooper’s quick reflexes and skill with a jetpack make them a hard-to-hit target. When being shot at or attacked up close, they can use your jetpack to dodge the attack completely and move to a safe distance (A natural 20 still hits, a reflex save must be completed to protect the jetpack from damage).

Your enemy does not fall for the same trick twice! This feat can only be used once per combat encounter.

Fuel is consumed at double the rate when dodging an attack with this feat.

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