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Droid

Droids are mechanical constructs designed to assist organic lifeforms in various tasks. Depending on the nature of the work they performe, they posses various degrees of artificial intelligence. Most droids have hard-coded restrictions against harming organics. Notable exceptions include security droids and assassin droids.   Droids come in all sizes and shapes, and many of them resemble humanoid organics, possessing an upright posture, two arms, two legs, hands, feet, one thorax, a neck, and a head. The B1 battle droids were designed to resemble their insectoid Geonosian creators. Likewise, the Colicoids designed the three-legged droidekas in their image. Some droids, like the LOM-series unit, were made to resemble the organics they served.   Contrary to organics, who are born and heal slowly, droids are easily built en masse, are less fragile, and can be repaired easily. They also do not have to learn skills (such as calculation abilities), as they are directly programmed with them. Most droids possess a form of self awareness, with advanced models even having emotions such as fear for their existence. They do not need to sleep, although they can be deactivated as a form of sleep and have occasional maintenance cycles.   Unlike mere machines or primitive computers, droids are capable of developing unique personalities by gathering experiences. They could form friendships, and experience emotions such as happiness, pain, and sadness. To avoid that, most droid owners performe regular memory wipes on their properties.

RPG Datasheet

Droid


Rulebook pageBrAgIntCunWilPreWoundsStrainStarting XP
4511111110 + Br10 + Wil175

No need to eat sleep or breathe.

Inorganic.

Mechanical Being.

After selecting career add 1 rank in 6 (rather than 4) skills. After selecting first specialization add 1 rank in 3 (rather than 2) skills. Add 1 rank in the Enduring talent.


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