Channel Rage

You have learned to turn your Rage into pure will and focus.

Channel Rage

Prerequisites: Intelligence 13 & Rage Trait.
  • Effect: Once per day, instead of entering into a Rage, you gain a bonus to your Special Defenses, equal to your Hero Level, until the end of the encounter. This bonus counts as using your Rage ability for that day.
Special: This ability lasts as long as Rage. When this ability ends you gain the same side effects as you would when your Rage ends.

Improved Channel Rage

Prerequisites: Intelligence 15, Rage Trait, & Channel Rage
  • Effect: Once per day, instead of entering into a Rage, you gain a bonus to your Special Defenses & Damage, equal to your Hero Level, until the end of the encounter. This bonus counts as using your Rage ability for that day.
Special: Normally you add one-half your Hero level to damage with this feat you add 1.5 your Hero level to damage. This ability lasts as long as Rage. When this ability ends you gain the same side effects as you would when your Rage ends.

Master Channel Rage

Prerequisites: Intelligence 17, Rage Trait & Improved Channel Rage.
  • Effect: Once per encounter, instead of entering into a Rage, you gain a bonus to your Special Defenses & Damage, equal to double Hero Level, until the end of the encounter. This bonus counts as using your Rage ability for that day.
Special: Normally you add one-half your Hero level to damage with this feat you double your Hero level to damage. This ability lasts twice as long as Rage. When this ability ends you gain the same side effects as you would when your Rage ends.

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