Collateral Damage
Not even cover is safe from your hail of weapon fire.
Collateral Damage
Prerequisites: Weapon Proficiency (Heavy Weapons or Rifles) & Base Attack Bonus +3.- Benefit: When you deal damage with a Suppressing Fire attack using a Heavy Weapon or Rifle, once per turn on your turn, you can immediately make a second attack at a -5 damage penalty against all cover and objects in the affected area. The cover and objects take half damage from this second attack.
Improved Collateral Damage
Prerequisites: Weapon Focus (Heavy Weapons or Rifles), Base Attack Bonus +6, & Collateral Damage.- Benefit: When you use a Suppressing Fire attack using a Heavy Weapon or Rifle, once per turn on your turn, you can immediately make a second attack at a -2 damage penalty against all cover and objects in the affected area. The cover and objects take half damage from this second attack.
Master Collateral Damage
Prerequisites: Improved Weapon Focus (Heavy Weapons or Rifles), Base Attack Bonus +12, & Improved Collateral Damage.- Benefit: When you use a Suppressing Fire attack using a Heavy Weapon or Rifle, during your turn, you can immediately make a second attack at a -2 damage penalty against all cover and objects in the affected area. The cover and objects take full damage from this second attack.
Perfect Collateral Damage
Prerequisites: Master Weapon Focus (Heavy Weapons or Rifles), Base Attack Bonus +18, Master Collateral Damage, & Commando Training.- Benefit: When you use a Suppressing Fire attack using a Heavy Weapon or Rifle, during your turn, you can immediately make a second attack against all cover and objects in the affected area. The cover and objects take double damage from this second attack.
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