Collateral Damage

Not even cover is safe from your hail of weapon fire.

Collateral Damage

Prerequisites: Weapon Proficiency (Heavy Weapons or Rifles) & Base Attack Bonus +3.
  • Benefit: When you deal damage with a Suppressing Fire attack using a Heavy Weapon or Rifle, once per turn on your turn, you can immediately make a second attack at a -5 damage penalty against all cover and objects in the affected area. The cover and objects take half damage from this second attack.

Improved Collateral Damage

Prerequisites: Weapon Focus (Heavy Weapons or Rifles), Base Attack Bonus +6, & Collateral Damage.
  • Benefit: When you use a Suppressing Fire attack using a Heavy Weapon or Rifle, once per turn on your turn, you can immediately make a second attack at a -2 damage penalty against all cover and objects in the affected area. The cover and objects take half damage from this second attack.

Master Collateral Damage

Prerequisites: Improved Weapon Focus (Heavy Weapons or Rifles), Base Attack Bonus +12, & Improved Collateral Damage.
  • Benefit: When you use a Suppressing Fire attack using a Heavy Weapon or Rifle, during your turn, you can immediately make a second attack at a -2 damage penalty against all cover and objects in the affected area. The cover and objects take full damage from this second attack.

Perfect Collateral Damage

Prerequisites: Master Weapon Focus (Heavy Weapons or Rifles), Base Attack Bonus +18, Master Collateral Damage, & Commando Training.
  • Benefit: When you use a Suppressing Fire attack using a Heavy Weapon or Rifle, during your turn, you can immediately make a second attack against all cover and objects in the affected area. The cover and objects take double damage from this second attack.

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