Enhanced Strength

You draw on inner reserves of physical power to perform great feats of strength, such as lifting heavy objects, leaping great distances, or hauling yourself up a cliff while weighed down by a Heavy Load.

Enhanced Strength

Prerequisite: Strength 16
  • Benefit: Once per encounter as a Full-Round Action, you can Take 20 on a Strength check or Strength-based Skill Check (You must be Trained in that Skill), even if distracted or threatened.
Special: After using this Feat for the first time in a given encounter, make a DC 15 Endurance check (As a Free Action). If the check succeeds, you can use this Feat once more during the same encounter.

Superior Strength

Prerequisites: Strength 18 & Enhanced Strength
  • Benefit: Once per encounter as a Full-Round Action, you can Take 20 on a Strength check or Strength-based Skill Check, even if distracted or threatened.
Special: After using this Feat for the first time in a given encounter, make a DC 10 Endurance check (As a Free Action). If the check succeeds, you can use this Feat once more during the same encounter.

Peak Strength

Prerequisite: Strength 20 & Superior Strength
  • Benefit: Once per encounter as a Standard Action, you can Take 25 on a Strength check or Strength-based Skill Check, even if distracted or threatened.
Special: After using this Feat for the first time in a given encounter, make a DC 10 Endurance check (As a Free Action). If the check succeeds, you can use this Feat once more during the same encounter. Once per Round, you may also double the Damage Dice used on a Melee or Unarmed Attack.

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