Gunnery Specialist

You are right at home in the Gunner's seat and use heavy artillery to great effect.

Gunnery Specialist

Prerequisite: Base Attack Bonus +1.
  • Benefit: While you are the Gunner of a Vehicle, you are considered proficient with Vehicle Weapons. Additionally, once per encounter, you can roll an attack roll made with a Vehicle Weapon with Advantage.
Special: Taking this Feat satisfies the prerequisites for the Starship Tactics Feat; however, unless you are Trained in Pilot and have the Vehicular Combat Feat, you may only take [Gunner] Maneuvers when you select Starship Maneuvers for Starship Tactics.

Improved Gunnery Specialist

Prerequisite: Base Attack Bonus +3 & Gunnery Specialist.
  • Benefit: While you are the Gunner of a Vehicle, you are considered proficient with Vehicle Weapons. Additionally, once per encounter, you can roll an attack roll made with a Vehicle Weapon with Advantage. When making an attack roll with a Vehicle Weapon as a Full-Round Action you may make two attacks during your turn.
Special: Taking this Feat satisfies the prerequisites for the Starship Tactics Feat; however, unless you are Trained in Pilot and have the Vehicular Combat Feat, you may only take [Gunner] Maneuvers when you select Starship Maneuvers for Starship Tactics.

Master Gunnery Specialist

Prerequisite: Base Attack Bonus +5 & Improved Gunnery Specialist.
  • Benefit: While you are the Gunner of a Vehicle, you are considered proficient with Vehicle Weapons. Additionally, once per round, you can roll an attack roll made with a Vehicle Weapon with Advantage. When making an attack roll with a Vehicle Weapon as a Full-Round Action you may make two attacks during your turn.
Special: Taking this Feat satisfies the prerequisites for the Starship Tactics Feat; however, unless you are Trained in Pilot and have the Vehicular Combat Feat, you may only take [Gunner] Maneuvers when you select Starship Maneuvers for Starship Tactics.

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