Martial Arts

You've trained your body to be a weapon.

Martial Arts

  • Benefit: The damage die used by your Unarmed Strikes is increased by one step. You gain a +1 dodge bonus to your Reflex & Combat Maneuver Defense. Additionally, you do not provoke Attacks of Opportunity with Unarmed Attacks.

Martial Arts II

Prerequisites: Martial Arts
  • Benefit: The damage die used by your Unarmed Strikes is increased by two steps. You gain a +2 dodge bonus to your Reflex & Combat Maneuver Defense. Additionally, you do not provoke Attacks of Opportunity with Unarmed Attacks.

Martial Arts III

Prerequisites: Martial Arts II
  • Benefit: The damage die used by your Unarmed Strikes is increased by three steps, and your Unarmed Critical Threat Range increases by 1. You gain a +3 dodge bonus to your Reflex & Combat Maneuver Defense. Additionally, you do not provoke Attacks of Opportunity with Unarmed Attacks.

Martial Arts IV

Prerequisites: Martial Arts III
  • Benefit: The damage die used by your Unarmed Strikes is increased by four steps, and your Unarmed Critical Threat Range & Critical Damage Multiplier increases by 1. You gain a +4 dodge bonus to your Reflex & Combat Maneuver Defense. Additionally, you do not provoke Attacks of Opportunity with Unarmed Attacks.

Martial Arts V

Prerequisites: Martial Arts IV
  • Benefit: The damage die used by your Unarmed Strikes is increased by five steps, and you may add an additional die. Your Unarmed Critical Threat Range increases by 2, and your Critical Damage Multiplier increases by 1. You gain a +5 dodge bonus to your Reflex & Combat Maneuver Defense. Additionally, you do not provoke Attacks of Opportunity with Unarmed Attacks.

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