Rapid Strikes

You make two quick strikes with a melee weapon as a single attack.

Rapid Strikes

Prerequisite: Base Attack Bonus +1.
  • Benefit: When using a melee weapon with which you are proficient, you may make two strikes as a single attack against a single target. You take a -5 penalty on your attack roll, but deal +1 die of damage & double the damage bonus provided by your Strength Modifier (if you are Full Gripping your Melee Weapon the already doubled Strength bonus is doubled again) with a successful attack.
Special: The effects of this feat do not stack with the extra damage provided by the Mighty Swing Feat. If you have a Strength score of 15 or higher, decrease the penalty to attacks to -2.

Improved Rapid Strikes

Prerequisite: Base Attack Bonus +3 & Rapid Strike.
  • Benefit: When using a melee weapon with which you are proficient, you may make two strikes as a single attack against a single target. You take a -5 penalty on your attack roll, but deal +2 die of damage & double the bonus provided by your Strength Modifier (if you Double Grip your Melee Weapon the already doubled Strength bonus is doubled again) with a successful attack.
Special: The effects of this feat do not stack with the extra damage provided by the Mighty Swing Feat. If you have a Strength score of 15 or higher, decrease the penalty to attacks to -2.

Mastered Rapid Strikes

Prerequisite: Base Attack Bonus +5 & Improved Rapid Strike.
  • Benefit: When using a melee weapon with which you are proficient, you may make two strikes as a single attack against a single target. You take a -2 penalty on your attack roll, but deal +2 die of damage & double the bonus provided by your Strength Modifier (if you Double Grip your Melee Weapon the already doubled Strength bonus is doubled again) with a successful attack.
Special: The effects of this feat do not stack with the extra damage provided by the Mighty Swing Feat. If you have a Strength score of 15 or higher, there is no penalty to your attack roll.

Perfected Rapid Strikes

Prerequisite: Base Attack Bonus +5, Mastered Rapid Strike, & Commando Training.
  • Benefit: When using a melee weapon with which you are proficient, you may make three strikes as a single attack against a single target. You take a -2 penalty on your attack roll, but deal +3 die of damage & triple the bonus provided by your Strength Modifier (if you Double Grip your Melee Weapon the already doubled Strength bonus is doubled again) with a successful attack.
Special: The effects of this feat do not stack with the extra damage provided by the Mighty Swing Feat. If you have a Strength score of 15 or higher, there is no penalty to your attack roll.

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