Self Sufficient

You never had allies to rely on, and over the years you've learned to; close your own wounds, blaze your own trail, and watch your own back.

Self Sufficient

Prerequisites: Training in Treat Injury, Survival, & Perception.
  • Benefits: +2 to Treat Injury, Survival, & Perception Skills.

Improved Self Sufficientence

Prerequisites: Training in Treat Injury, Survival, Perception, & Self Sufficientence
  • Benefits: +3 to Treat Injury, Survival, & Perception Skills. Once per Encounter, you may spend a Move & Swift Action to gain the benefits of Aid Another.

Master Self Sufficientence

Prerequisites: Training in Treat Injury, Survival, Perception & Improved Self Sufficientence
  • Benefits: +5 to Treat Injury, Survival, & Perception Skills. Once per Encounter (+ a number equal to your Wisdom modifier), you may spend a Move & Swift Action to gain the benefits of Aid Another. Once per Encounter, you may take 10 on a check related to these Skills even when rushed or threatened.

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