Shot Grouping

Your damage-dealing ability improves after hitting a single target with successive ranged attacks.

Shot Grouping

Prerequisite: Base Attack Bonus +3
  • Benefit: If you hit a single target with two consecutive ranged attacks during the same turn, any additional ranged attacks you make until the end of your next turn (including Attacks of Opportunity and attacks made as Reactions) deal +1 die of damage on a hit.

Improved Shot Grouping

Prerequisites: Base Attack Bonus +6 & Shot Grouping
  • Benefit: If you hit any targets with two consecutive ranged attacks during the same turn, any additional ranged attacks you make until the end of your next turn (including Attacks of Opportunity and attacks made as Reactions) deal +1 die of damage on a hit.

Master Shot Grouping

Prerequisites: Base Attack Bonus +9 & Improved Shot Grouping
  • Benefit: If you hit any targets with two consecutive ranged attacks during the same turn, any additional ranged attacks you make until the end of your next turn (including Attacks of Opportunity and attacks made as Reactions) deal +1 die of damage on a hit and a +1 bonus on your attack roll, each successful attack increases your bonus by 1.

Perfect Shot Grouping

Prerequisites: Base Attack Bonus +12, Master Shot Grouping, & Combat Mastery.
  • Benefit: If you hit a target with a ranged attack during the same turn, any additional ranged attacks you make until the end of your next turn (including Attacks of Opportunity and attacks made as Reactions) deal +1 die of damage on a hit and a +1 bonus on your attack roll, each successful attack increases your bonus by 1. You may also forgo these bonuses to increase your Critical Threat Range and damage by 1 each successful attack increases this bonus by 1.

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